A Week Of Garfield Prototype gameplay, developed by Interplay, is a side-scrolling platformer where you control Garfield, navigating through levels filled with obstacles and enemies. The core objective is to complete each day’s challenges within a time limit, avoiding traps and defeating foes to progress through the week.
Control mechanics involve using the D-pad for movement and the A button for jumping. Garfield can also use the B button to perform a special attack, which is crucial for defeating tougher enemies. The game’s difficulty ramps up quickly, requiring precise timing and strategic planning to avoid pitfalls and complete levels successfully.









